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GAMES, pre-release, can often be divided into two categories. Ones that you’ve heard of, and ones that you haven’t. Deus Ex: Human Revolution most definitely fell into the latter camp.

The simple reason for this is, as far as I was concerned, it was a brand new game, not a sequel. Well, believe it or not, I was wrong. The current incarnation of Deus Ex is in fact the third in a series of which the first game, called ... Deus Ex... is often considered to be one of the greatest games ever created. Which is embarassing, because it’s the first I’d heard of it. (There was also a second game, but anyone I ask about it looks at me as if I’ve just insulted God himself!)

Back to the matter at hand, though. Deus Ex: Human Revolution (to give it its full title), is set in 2027 (15 years before the original), when the world is run by corporations as opposed to governments.

The protaganist, Adam Jensen, is an employee of one of these corporations, Sarif Industries, which happens to be one of the most powerful human augmentation companies on Earth. Lucky for him, then, that he works for the right company when he is attacked by a group of heavily armed soldiers. and injured beyond all conventional help. Some people just have all the luck!

The story, primarily, revolves around Jensen’s (who is now an augmented supersoldier, by the way) search for the men behind the attack. Predictably, this isn’t a simple task, and there are all sorts of surprises and misfortunes in store, but you’ll have to find that out for yourself.

I’d rather talk about the gameplay, which is as open-ended as any game I’ve come across. Open-ended to the point that, throughout the game, you are never once forced to lethally harm an enemy (except in boss battles, as you’d expect). However, in my personal experience, going for the non-lethal option often lands you with a tranquiliser rifle which, as it so happens, is god-awful. With the low fire rate, ridiculously low amount of ammo, and the fact that there’s a ten-second gap between each chance to melee and enemy, I would suggest opting to approach proceedings with a tad more brute force. Unless you’re willing to attempt to sneak thorugh the mission without being seen, in which case I commend you.

There are many ways in which you can style the gameplay around your own personal preference. As well as the lethal/non-lethal decision, throughout the game you also receive points towards upgrading your augmentations.

There are many different kinds of augmentation, so for example, if you prefer to be stealthy and precise with your missions, upgrades to the hacking and stealth augmentations would be preferred, whereas if you like to run in, all guns blazing, and take out as many enemies as possible, as quickly as possible, then the health and damage upgrades are for you.

Along with this, there is a conversation mechanic which will be familiar to fans of Mass Effect. There are often two or three alternate options in a conversation, some can be friendly, other can be threatening etc. The way questions and conversations are carried out effects how the story progresses, which is where the “role-playing” aspect of the game’s rather lengthy “science-fiction action role playing game” genre comes in.

To conclude, Deus Ex: Human Revolution has already won over many critics, and looks set to become one of the year’s biggest hits. And with downloadable content on the way to further expand the game, is there any reason for you not to buy it?

Deus Ex: Human Revolution is now available to rent or buy from BLOCKBUSTER, WIGAN LANE, WIGAN